beenab.blogspot.com
Beena B: 2008-03-09
http://beenab.blogspot.com/2008_03_09_archive.html
MULTIMEDIA. CREATIVE ARTS. Tuesday, 11 March 2008. This is the very first avatar i started to create, but didnt like the way that the whole shape was being made. Like i said before i had a little bit of help and guidence to get me to create a proper body shape. The first one i made was no were near like the one i have now. Here is a screen shot of my avatar's environment. This is showing that i have made the environment from scratch and i mapped on the background image to give it that Bollywood effect.
gavcooper.blogspot.com
Gav Cooper's Blog: March 2009
http://gavcooper.blogspot.com/2009_03_01_archive.html
A blog about me and my work. Tuesday, March 31, 2009. CONNECT WARS - 2P DEMO. I’ve launched a fully working multiplayer version of Connect Wars. On newgrounds.com for player feedback and review slaughter. What I’m hoping to gain mainly with regards to mass player feedback is responses about how clear and quick the game is to pick up, learn and play. To avoid my ‘ how to play. The fact that I’ve launched a two player only. Posted by Gav Cooper. Wednesday, March 25, 2009. F'IDDY ¢ - 1$ $H17. Mostly been wo...
gavcooper.blogspot.com
Gav Cooper's Blog: PR0GR3SS UPD4T3
http://gavcooper.blogspot.com/2009/04/pr0gr3ss-upd4t3.html
A blog about me and my work. Wednesday, April 08, 2009. Now… before I cry. Rules screen added to, random trump shuffle icon explained. Animated flip and armour pieces. Win game screen changed, small animations added, grid showing win situation is. So much still to complete, so little time…. Posted by Gav Cooper. 30mins after posting this version and it's already outdated due to bug fixes. progress is constant! Subscribe to: Post Comments (Atom). Nottingham, United Kingdom. View my complete profile.
gavcooper.blogspot.com
Gav Cooper's Blog: November 2008
http://gavcooper.blogspot.com/2008_11_01_archive.html
A blog about me and my work. Thursday, November 20, 2008. RUBBISH PILE - PLAY and RATE. Here’s the result of my 6 week mini project for the simulated client brief. A short game that was produced to be used to support a public information campaign about recycling. It’s an alright play. Please leave your player feedback in the comments link below…. Posted by Gav Cooper. Sunday, November 16, 2008. I was going to post up the final version of my recycle game this evening (minus the menu and game over screens).
gavcooper.blogspot.com
Gav Cooper's Blog: April 2009
http://gavcooper.blogspot.com/2009_04_01_archive.html
A blog about me and my work. Sunday, April 12, 2009. I have put the word out on two games related forums that I regularly stalk. About my latest version. Of “Connect Wars”, asking for thoughts and feedback. I bet it gets "blam-ed". Or whatever the phrase is, if any response is generated at all. let’s see. Posted by Gav Cooper. ARTEFACT FOUR and CLIENT UPDATE. When talking via email with a tutor the other day he mentioned that by 'streamlining. My PRP and Client projects around the same game (Connect Wars).
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Gav Cooper's Blog: CAT FOOD - E4
http://gavcooper.blogspot.com/2007/03/cat-food-e4.html
A blog about me and my work. Friday, March 09, 2007. CAT FOOD - E4. This is my final version of the cat themed TV sting for E4. I might edit at least two more seconds out of it to bring it down to eight or nine seconds). I have developed the starring role of our cat Butters, I went from simply sticking E4 logos on him to actually having the logo at the bottom of his food bowl. So that’s what I did… Observe! Posted by Gav Cooper. Andrew 'C' to the 'ooper' said. Great work - simple but effective. I thi...
gavcooper.blogspot.com
Gav Cooper's Blog: January 2009
http://gavcooper.blogspot.com/2009_01_01_archive.html
A blog about me and my work. Tuesday, January 27, 2009. REPEATEDLY RUNNING INTO WALLS! I am having issues across all of my projects. I am finding it hard to keep my head together and stay focused. I am finding it difficult to get motivated. I am also trying, none-the-less… believe me I am… but it feels like I’m running on empty. b00h00! At the start of this course I was told, if completed, I could basically walk into any job relating to my chosen pathway within the multimedia industry. Rubbish Pile (simu...
gavcooper.blogspot.com
Gav Cooper's Blog: ARTEFACT FOUR & CLIENT UPDATE
http://gavcooper.blogspot.com/2009/04/artefact-four-client-update.html
A blog about me and my work. Sunday, April 12, 2009. ARTEFACT FOUR and CLIENT UPDATE. When talking via email with a tutor the other day he mentioned that by 'streamlining. My PRP and Client projects around the same game (Connect Wars). It might have caused some confusion as to what part of the game has been PRP development (Artefacts). And what is Client work. (just a point: this would have been better mentioned to me when I proposed this project merger, like three months ago! With regards to the rest of...
gavcooper.blogspot.com
Gav Cooper's Blog: PRP - ARTEFACT TWO
http://gavcooper.blogspot.com/2009/04/prp-artefact-two.html
A blog about me and my work. Tuesday, April 07, 2009. PRP - ARTEFACT TWO. With artefact one being a questionnaire based around AI in games, the results of which I’m still yet to publish, artefact two is now finally ready and posted, and the rest are now underway. Now I’ve cleared the massive hurdle of producing my own working game system, the AI computer responses for the single player mode of Connect Wars. Are now being worked upon, to be fair this stage should. In this artefact (2). Posted by Gav Cooper.