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Creating Unreal Mobile Games

Sunday, November 18, 2012. Nokia's Snake - Part I: Preparation - Making a Quick Game. Here our journey starts! And why not start it with something legendary! Something so simple yet addictive that a whole generation of traveling people would play it in subways all around the world! Even though this game was created in 1970s and Nokia had nothing to do with this, it became a world-wide hit after it became standard game on Nokia phones! So please allow me to call it Nokia's Snake! I know I did! No bosses, ...

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Creating Unreal Mobile Games | unrealmobilegames.blogspot.com Reviews
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Sunday, November 18, 2012. Nokia's Snake - Part I: Preparation - Making a Quick Game. Here our journey starts! And why not start it with something legendary! Something so simple yet addictive that a whole generation of traveling people would play it in subways all around the world! Even though this game was created in 1970s and Nokia had nothing to do with this, it became a world-wide hit after it became standard game on Nokia phones! So please allow me to call it Nokia's Snake! I know I did! No bosses, ...
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snake,a snake,posted by,alfred tsaizer,2 comments,email this,blogthis,share to twitter,share to facebook,share to pinterest,download udk,install udk,download an ide,install the ide,create buildgame shortcut,create batch file,get udk,get an ide,building
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Creating Unreal Mobile Games | unrealmobilegames.blogspot.com Reviews

https://unrealmobilegames.blogspot.com

Sunday, November 18, 2012. Nokia's Snake - Part I: Preparation - Making a Quick Game. Here our journey starts! And why not start it with something legendary! Something so simple yet addictive that a whole generation of traveling people would play it in subways all around the world! Even though this game was created in 1970s and Nokia had nothing to do with this, it became a world-wide hit after it became standard game on Nokia phones! So please allow me to call it Nokia's Snake! I know I did! No bosses, ...

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unrealmobilegames.blogspot.com unrealmobilegames.blogspot.com
1

Creating Unreal Mobile Games: Starting out!

http://www.unrealmobilegames.blogspot.com/2012/11/starting-out.html

Wednesday, November 7, 2012. Hi, I’m Fred and this is the part that everyone skips! I’m going to be honest with you! I’m not a professional programmer. Actually before I tried to write my first game with UnrealScript my total number of lines written in any language combined was below 500. Also I get bored pretty quick! If I was reading this article I would close it by now! Also it’s very rewarding and fun! I mean what can be more fun than doing something you didn’t think you could, not so long ago! We&#8...

2

Creating Unreal Mobile Games: Nokia's Snake - Part I: Preparation - Making a Quick Game

http://www.unrealmobilegames.blogspot.com/2012/11/nokias-snake-part-i-preparation-making.html

Sunday, November 18, 2012. Nokia's Snake - Part I: Preparation - Making a Quick Game. Here our journey starts! And why not start it with something legendary! Something so simple yet addictive that a whole generation of traveling people would play it in subways all around the world! Even though this game was created in 1970s and Nokia had nothing to do with this, it became a world-wide hit after it became standard game on Nokia phones! So please allow me to call it Nokia's Snake! I know I did! No bosses, ...

3

Creating Unreal Mobile Games: Set-up UDK for Programming with UnrealScript

http://www.unrealmobilegames.blogspot.com/2012/11/set-up-udk-for-programming-with.html

Monday, November 12, 2012. Set-up UDK for Programming with UnrealScript. So there are couple of necessary steps you have to make before you can start developing the game of your dreams with UDK. Captain Obvious was assisting me on writing this article. Create folder for your classes. Add entry about the folder to UDK .ini file. Now when you know what we need to do, let's do it! Latest version of UDK can be downloaded from here:. Http:/ www.unrealengine.com/en/udk/downloads/. Classes are simple text files.

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indie-direction.blogspot.com indie-direction.blogspot.com

Becoming Indie Game Developer: Why?

http://indie-direction.blogspot.com/p/about-me.html

You might be asking yourself: "Why is he doing that? My name is Alfred and not so long time ago I understood there was something wrong in my life. It's not like something is bad, it's just that feels like it's supposed to be other way. We all have this feeling from time to time. Feeling that we were born for something much more significant. I want to animate and not think of pay checks, deadlines and bosses opinion. They say - Grow up, man! I say - I don't want to! So combining the both needs I came up w...

indie-direction.blogspot.com indie-direction.blogspot.com

Becoming Indie Game Developer: Weely Report #2

http://indie-direction.blogspot.com/2011/04/weely-report-2.html

Monday, April 25, 2011. Yeah yeah yeah the weekly reports are supposed to keep me organized and make me do what I say I plan to do, but… you know me! I didn't do totally do what I was planning to do this week although I have some breakthroughs! So let's get started with that! I have to thank Mougli for what he wrote at his blog. It really helped me with that! His blog is kinda the same one as mine is, but he writes only about UnrealScript and writes about that in a really good manner! She tries to get th...

indie-direction.blogspot.com indie-direction.blogspot.com

Becoming Indie Game Developer: My 3 Weeks With MacBook Pro

http://indie-direction.blogspot.com/2011/04/my-3-weeks-with-macbook-pro.html

Monday, April 25, 2011. My 3 Weeks With MacBook Pro. I'm currently typing from a MacBook Pro. It's actually the first time in my life I'm all alone with a mac :). I've never owned an Apple personal computer. Apple products are claimed to be pretty expensive. Well in my country they are 1.5-2 times more expensive then in US with average income of a person about 10 times less. For us buying a Mac is a really expensive pleasure. So here is a "dream for rent"! Deliver a game from UDK to an iDevice. This will...

indie-direction.blogspot.com indie-direction.blogspot.com

Becoming Indie Game Developer: Kismet vs UnrealScript

http://indie-direction.blogspot.com/2011/01/kismet-vs-unreal-script.html

Saturday, January 22, 2011. As I've mentioned in one of the previous posts Unreal Engine has this visual scripting language called Kismet. It's pretty powerful and simple at the same time. I really loved using it while making tests of our upcoming game. So far I surprisingly mostly had difficulties with the Content Browser and the Level Editor itself, but never with Kismet. Working with is a real fun! But one question always bothered me. Will I have to code? Where is the limit of Kismet's power? And it's...

indie-direction.blogspot.com indie-direction.blogspot.com

Becoming Indie Game Developer: A little bit about Mustache Games

http://indie-direction.blogspot.com/2011/12/little-bit-about-mustache-games.html

Thursday, December 1, 2011. A little bit about Mustache Games. Long time no see! You probably thought I gave up on the idea and that's why didn't write anything here. Well no! Quite opposite, actually! Somewhere in July, I realised that it will be hard for me to achieve the aim alone. So I grabbed a few friends and we started working on a game togethere. We call ourselves MustacheGames. We work on the game called OfficeReveng and we're awesome! March 7, 2012 at 8:15 PM. Have you finished the project?

indie-direction.blogspot.com indie-direction.blogspot.com

Becoming Indie Game Developer: UDK or Unity 3D?! Comparing Game Engines

http://indie-direction.blogspot.com/2011/05/udk-or-unity-3d-comparing-game-engines.html

Monday, May 9, 2011. UDK or Unity 3D? One of the blogs I'm subscribed to is. B y Johan Sanneblad. Who is like a Pro at game development. You can read some more information about him here. So he lately had this seminar where he talked about actual large scale game production for mobile platforms, namely iPhone and Android. There is a lot of interesting things said there, but among all I. UDK: Windows, iOS and consoles. Unity: Mac, Windows, Android, iOS, Web, consoles. Mark Rein prove that. UDK: UnrealScri...

indie-direction.blogspot.com indie-direction.blogspot.com

Becoming Indie Game Developer: Creating User Interface in Unreal Development Kit (almost no scripting)

http://indie-direction.blogspot.com/2011/05/creating-user-interface-in-unreal.html

Friday, May 6, 2011. Creating User Interface in Unreal Development Kit (almost no scripting). UPDATE: What I didn't know at the moment of writing this post is that, even though the technology is supported by UDK Mobile, it won't work on iOS. In my process of developing/studying I've reached the stage where I need to create a UI and a HUD. (heads up display - the thing that displays all the needed information during a game) I was trying to not jump into it as long as I could. Because programming a...I hea...

indie-direction.blogspot.com indie-direction.blogspot.com

Becoming Indie Game Developer: Weekly Report #3: Weapons, INI Files and Still No Tutorials.

http://indie-direction.blogspot.com/2011/05/weekly-report-3-weapons-ini-files-and.html

Sunday, May 1, 2011. Weekly Report #3: Weapons, INI Files and Still No Tutorials. I'm starting to hate myself because of not finding enough time to share things with you guys. But you have to understand that all of what I do won't matter unless I show some achievements. Which means I need to post a game to App Store and start getting at least some income! Now let me tell you a few words about how the study and game-dev process is going. I finally managed to add a weapon to the pawn! I also starting to wo...

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Creating Unreal Mobile Games

Sunday, November 18, 2012. Nokia's Snake - Part I: Preparation - Making a Quick Game. Here our journey starts! And why not start it with something legendary! Something so simple yet addictive that a whole generation of traveling people would play it in subways all around the world! Even though this game was created in 1970s and Nokia had nothing to do with this, it became a world-wide hit after it became standard game on Nokia phones! So please allow me to call it Nokia's Snake! I know I did! No bosses, ...

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