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Sorceress Studios

Friday, December 2, 2011. Cosplay Crisis full version released. You can get it here. Wednesday, September 14, 2011. I didn't go anywhere with the series game design thing. I might still, but I lost all the work in progress script data for End of Light, and I had compiled a lot of tedious crap and have yet to gain motivation for it again. It basically leaves me room to do some explorative stuff. Of course, fanbased, but hey, I'm a decent writer! I hate phonecalls :C. This is an early wip:. No, the engine,...

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Sorceress Studios | sorceressstudios.blogspot.com Reviews
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Friday, December 2, 2011. Cosplay Crisis full version released. You can get it here. Wednesday, September 14, 2011. I didn't go anywhere with the series game design thing. I might still, but I lost all the work in progress script data for End of Light, and I had compiled a lot of tedious crap and have yet to gain motivation for it again. It basically leaves me room to do some explorative stuff. Of course, fanbased, but hey, I'm a decent writer! I hate phonecalls :C. This is an early wip:. No, the engine,...
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Sorceress Studios | sorceressstudios.blogspot.com Reviews

https://sorceressstudios.blogspot.com

Friday, December 2, 2011. Cosplay Crisis full version released. You can get it here. Wednesday, September 14, 2011. I didn't go anywhere with the series game design thing. I might still, but I lost all the work in progress script data for End of Light, and I had compiled a lot of tedious crap and have yet to gain motivation for it again. It basically leaves me room to do some explorative stuff. Of course, fanbased, but hey, I'm a decent writer! I hate phonecalls :C. This is an early wip:. No, the engine,...

INTERNAL PAGES

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1

Sorceress Studios: May 2010

http://www.sorceressstudios.blogspot.com/2010_05_01_archive.html

Monday, May 24, 2010. Alright so I'm going to leave behind Darkseed work and finally get back to Cosplay Crisis. Yeah I'm going :O too. IRC joke ;) ). In anycase I'm working on spriting my graphics for the cutscene and doing some stuff I've been leaving out, such as Kumo's dash for his Cloud outfit and Kumo's Cloud hair. I'm also going to be drawing new facesets for Kumo (cloud hair) and Levi (because Levi's is hideous *shudder*.). Thursday, May 20, 2010. I'm gonna run out of these fairly quickly but meh.

2

Sorceress Studios: July 2010

http://www.sorceressstudios.blogspot.com/2010_07_01_archive.html

Friday, July 2, 2010. EDIT: What the F* K how could I not remember what starsign comes after Cancer? All of my usual blog haunts (DH, SEM, and lately mindless) have updated recently so I thought I ought to. As for working on games and things, I've been working on Cosplay Crisis solely though I do have other little things on the side. I don't want to join too many things because of the fact I'm in my final years of high school and I want to get decent scores. Keep an eye out ;). Subscribe to: Posts (Atom).

3

Sorceress Studios: November 2010

http://www.sorceressstudios.blogspot.com/2010_11_01_archive.html

Friday, November 12, 2010. A word with a lot of meaning behind it. To be guided into your path, rather than deciding it for yourself. It is one of Square Enix's most dealt with issues. But, in my own world, I like to think I am the creator of my own path. The choices I made are what brought me here, rather than being guided by some force unknown to me. I was watching Kuroshitsuji just recently. I finished it tonight. As I did, somethings clearly rang home to me- or rather, a sense of deja vu. But meh&#46...

4

Sorceress Studios: Serious Game Development

http://www.sorceressstudios.blogspot.com/2011/04/serious-game-development.html

Tuesday, April 26, 2011. Recently, I had an urge to make a visual novel after playing Eastern Starlight Romance: Eternal Dilemma. In case you hadn't heard, I'm a fairly avid Touhou fan these days. Most music I listen to are remixes of the music and usually when I want a break I'll play some bullet hell goodness. The game's demo can be found here, for those interested: http:/ dsd.faceroll.net/. This, obviously, is not what this blog is about. Would it be worth it, I wonder? For all games released by me an...

5

Sorceress Studios: August 2010

http://www.sorceressstudios.blogspot.com/2010_08_01_archive.html

Friday, August 27, 2010. Hello everyone, just updating. Been busy with real-life issues and things, musical and whatnot. Still managing to fit in CC work though, ha ha. Anyway, some Vivian art to the left. I'll be updating the CSS of this site soon, just recently messed with CC's. I'll definitely be doing more work on this site soon, and I might try and keep it restricted to game work rather than personal crapola. Subscribe to: Posts (Atom). You know: blah, blah blah. View my complete profile.

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cosplaycrisis.blogspot.com cosplaycrisis.blogspot.com

Cosplay Crisis: June 2011

http://cosplaycrisis.blogspot.com/2011_06_01_archive.html

Game/Comic Development Blog for the fan-game 'Cosplay Crisis'. Thursday, June 9, 2011. I didn't realize it at first, but I was pretty badly affected by a review I read a little while ago. Since then I haven't really been productive in making the game, and I apologize to those who are actually waiting for it. Don't get your hopes up; you feel less pain. Game should be released once me and my testers go through it , maybe. In a week or so. Subscribe to: Posts (Atom). I bet half of these are mine.

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Cosplay Crisis: Sent to Testers

http://cosplaycrisis.blogspot.com/2011/07/sent-to-testers.html

Game/Comic Development Blog for the fan-game 'Cosplay Crisis'. Monday, July 11, 2011. Now just got to wait for replies. Yey *works on Blood Rose*. Subscribe to: Post Comments (Atom). I bet half of these are mine. There was an error in this gadget. School Yard Comic Vol.1 (31mb). School Yard Comic Vol.2 (44mb). School Yard Comic Vol.3 (38mb). Demo v.2.2. DLLs (Place in your system32 folder). FF Fanatic, Wannabe Artist, Queen of Partially Crude Humor. View my complete profile.

cosplaycrisis.blogspot.com cosplaycrisis.blogspot.com

Cosplay Crisis: PLEASE make sure you have version 1.2!

http://cosplaycrisis.blogspot.com/2011/12/please-make-sure-you-have-version-12.html

Game/Comic Development Blog for the fan-game 'Cosplay Crisis'. Saturday, December 10, 2011. PLEASE make sure you have version 1.2! This version fixes a particularly detrimental error where the Crazy Motorcycle sequence did not fade in correctly/enemies did not show up. If you have downloaded 1.0, please download 1.2 and transfer your save file, which will work across all versions. Alternatively, you can use http:/ www.mediafire.com/? Subscribe to: Post Comments (Atom). I bet half of these are mine.

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More items! - Mary's Development Blog

http://maryfourdee.weebly.com/da-blog/more-items

So I actually sat down and finished the every-so-important list in my game's database. I crammed in as much as my (incredibly lacking) imagination could come up with. Here you go. Fun fact: All of these items actually exist! Also, I've recently been playing Gungnir on the PSP, and oh my god is it ever orgasmic. Go play it if you have the necessary equipment, seriously! Merci beacoup for reading this blog. A cool Japanese artist. Create a free website. Create your own free website.

maryfourdee.weebly.com maryfourdee.weebly.com

Insert Ace Pun - Mary's Development Blog

http://maryfourdee.weebly.com/1/post/2012/10/insert-ace-pun.html

Mustered enough motivation to work on games again. My favorite Maker has always been XP, even though it's overly complicated and difficult to use. But I tried out VX Ace recently, and I'm really loving it! It has so many new and restored functions! It's a huuuge improvement over VX, so I highly recommend fellow game makers to try it. Which does not mean that I didn't put any. Effort into it. Ah well, just go and see for yourself, m'kay? I have a lot of character portraits with different emotions, so yay!

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Progress Report: March '15 - Mary's Development Blog

http://maryfourdee.weebly.com/da-blog/progress-report-march-15

Progress Report: March '15. You should know this by now: I never manage to update regularly. But I haven't been lazy! Get ready for another presentation video. This footage mainly exists to prove that development is still going on. As a rule of thumb, whenever a developer starts updating infrequently and only says stuff like "the game is still coming" without any visual evidence, you can be sure that it's dead and that the formal cancellation is coming soon. And that's about it for today. See y'all s...

cosplaycrisis.blogspot.com cosplaycrisis.blogspot.com

Cosplay Crisis: Realization

http://cosplaycrisis.blogspot.com/2011/11/realization.html

Game/Comic Development Blog for the fan-game 'Cosplay Crisis'. Sunday, November 13, 2011. I was playing Final Fantasy VII earlier today and finally comprehended what everyone meant by Cosplay Crisis and its transitions and pacings. It's too fast. That's right. If I'm successful with this pacing endeavour, Cosplay Crisis will probably be the same length as your average professional RPG. No wonder it took me three years to develop, lololololol kill me. Subscribe to: Post Comments (Atom). Demo v.2.2.

maryfourdee.weebly.com maryfourdee.weebly.com

Blog Posts - Mary's Development Blog

http://maryfourdee.weebly.com/da-blog/previous/2

Heeey you spicy piezones! Imagine: I was secretly being productive. And after six months I finally got a demo of my newest project ready: Revenge of the Donut! I talked about it a couple posts ago, it's my first project in RPG Maker VX Ace. I hope this serves as an excuse for the amount of RTP stuff used. If not. Uh dunno, just don't play it! Here's a link to the post in question. So anyway, you can download the game here. Fall 1992. Dragon Quest V. So yeah, if you haven't guessed yet, I'm gonna talk abo...

maryfourdee.weebly.com maryfourdee.weebly.com

Rose Blade - Mary's Development Blog

http://maryfourdee.weebly.com/da-blog/rose-blade

So if some of you have been following fellow RPG Makerer Ocean's Dream. You might have noticed that he was working on a Gameboy-styled game called Rose Blade. Which looked like this:. So yeah, the bad news: He stopped working on it. The (maybe) good news? I am now making it! And now that Ocean finished most of the engine, it's gonna be very easy. And if you wanna see the game in action, here's a small video! Sorry about the small resolution, I can only record in half size). A cool Japanese artist.

maryfourdee.weebly.com maryfourdee.weebly.com

How to make useful spells - Mary's Development Blog

http://maryfourdee.weebly.com/da-blog/how-to-make-useful-spells

How to make useful spells. Or special abilities, skills, techniques. you get it. Basically, I've noticed that there are plenty games out there that have characters with absolutely massive spell lists, yet you'll only ever really use two or three of them throughout, because the remaining ones are 100% throwaway. So I decided to make a blog post about how to create some spells that your players actually wanna use! And then a single skill that revives? Status effects are your friends. And don't just make th...

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Sorceress Studios

Friday, December 2, 2011. Cosplay Crisis full version released. You can get it here. Wednesday, September 14, 2011. I didn't go anywhere with the series game design thing. I might still, but I lost all the work in progress script data for End of Light, and I had compiled a lot of tedious crap and have yet to gain motivation for it again. It basically leaves me room to do some explorative stuff. Of course, fanbased, but hey, I'm a decent writer! I hate phonecalls :C. This is an early wip:. No, the engine,...

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