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Computer Graphics and Interactive Media Lab at University of Houston | Just another WordPress site

Just another WordPress site. Skip to primary content. Skip to secondary content. Graphics & Animation. Our paper (co-authored with Xifeng Gao (former PhD student), Prof. Guoning Chen, and Colleagues at New York University and Hong Kong University) titled “Robust Structure Simplification for Hex Re-meshing” was conditionally accepted to ACM SIGGRAPH Asia 2017. Conference as a full technical paper. Our paper “ Hexahedral Mesh Re-parameterization from Aligned Base Domains. Technical paper program, the premi...

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Computer Graphics and Interactive Media Lab at University of Houston | Just another WordPress site | graphics.cs.uh.edu Reviews

https://graphics.cs.uh.edu

Just another WordPress site. Skip to primary content. Skip to secondary content. Graphics & Animation. Our paper (co-authored with Xifeng Gao (former PhD student), Prof. Guoning Chen, and Colleagues at New York University and Hong Kong University) titled “Robust Structure Simplification for Hex Re-meshing” was conditionally accepted to ACM SIGGRAPH Asia 2017. Conference as a full technical paper. Our paper “ Hexahedral Mesh Re-parameterization from Aligned Base Domains. Technical paper program, the premi...

INTERNAL PAGES

graphics.cs.uh.edu graphics.cs.uh.edu
1

Smooth Skinning Decomposition with Rigid Bones

http://graphics.cs.uh.edu/ble/papers/2012sa-ssdr/index.html

Smooth Skinning Decomposition with Rigid Bones. ACM Transactions on Graphics 31(6) - Proceedings of ACM SIGGRAPH Asia 2012. Portion of the Video in SIGGRAPH Asia 2012 Technical Papers Video Trailer. Author = {Le, Binh and Deng, Zhigang},. Title = {Smooth Skinning Decomposition with Rigid Bones},. Journal = {ACM Trans. Graph.},. Issue date = {December 2012},. Volume = {31},. Number = {6},. Month = dec,. Year = {2012},. Publisher = {ACM},. Address = {New York, NY, USA},. Note = "in press". Year = {2012},.

2

Marker Optimization for Facial Motion Acquisition and Deformation

http://graphics.cs.uh.edu/ble/papers/2013tvcg-markers/index.html

Marker Optimization for Facial Motion Acquisition and Deformation. IEEE Transactions on Visualization and Computer Graphics (TVCG), (accepted in May 2013). Author = {Binh H. Le and Mingyang Zhu and Zhigang Deng},. Title = {Marker Optimization for Facial Motion Acquisition and Deformation},. Journal ={IEEE Transactions on Visualization and Computer Graphics},. Volume = {xx},. Number = {xx},. Year = {2013},. Pages = {(to appear)}.

3

News | Computer Graphics and Interactive Media Lab at University of Houston

http://graphics.cs.uh.edu/news

Just another WordPress site. Skip to primary content. Skip to secondary content. Graphics & Animation. Is promoted to FULL. Professor of Computer Science at University of Houston (main campus), effective on 9/1/2016! Prof Deng, together with Prof. Chen, receives a DoD DURIP grant. To acquire scalable visual computing research infrastructure at University of Houston, including large-scale wall display and walking VR system. Welcome Dr. Yu Ding. Prof Deng receives a Faculty Academic Excellence Award. Xifen...

4

Live Speech Driven Head-and-Eye Motion Generators

http://graphics.cs.uh.edu/ble/papers/2012tvcg-headeye/index.html

Live Speech Driven Head-and-Eye Motion Generators. IEEE Transactions on Visualization and Computer Graphics (TVCG) 18(11), 2012. Errata Correction and Appendix for COA Calculation]. Top left: The used camera calibration pattern. Top right: The used marker layout in the subject calibration step. Bottom: Examples of eye tracking results. Green dots indicate the eye probe regions and blue dots indicate the pupils. Author = {Binh H. Le and Xiaohan Ma and Zhigang Deng},. Volume = {18},. Issn = {1077-2626},.

5

The Official Webpage of Zhigang Deng at University of Houston

http://graphics.cs.uh.edu/zdeng

Associate Professor, Ph.D. Director of Graduate Studies,. Director of Computer Graphics. Department of Computer Science,. School of Biomedical Informatics. University of Texas Health Science Center at Houston (UTHealth). Phillip G. Hoffman Hall (PGH), 536. Houston, TX 77204-3010. Tel: 1 713 743 1018. Fax: 1 713 743 3335. Preferred way to contact me):. Zdeng4 (at) uh.edu. Phillip G. Hoffman Hall, Department of Computer Science,. 3551 Cullen Blvd, Room 501,. Houston, TX, 77204-3010. My research interests a...

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OTHER SITES

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RPI Computer Graphics

Computer Graphics @ RPI. The faculty and students in the Computer Graphics Research Group are interested in a wide variety of rendering, geometry, simulation, and visualization problems motivated by computer games, special effects in movies, architectural design and pre-visualization, and many other exciting applications. We study topics including physically-based digital sculpting, efficient high-quality photo-realistic rendering, new data representations and algorithms, and the use of modern graphi...

graphics.cs.ucdavis.edu graphics.cs.ucdavis.edu

IDAV: Institute for Data Analysis and Visualization

The Institute for Data Analysis and Visualization (IDAV) thanks everyone for 18 great years! Please contact individual faculty members in the Computer Science Department at UC Davis directly for information. Visualization Tools for 3D Gene Expression Data in Drosophila. Gunther H. Weber, Cristian Luis Hendriks Luengo, Scott E. Dillard, Derek Ju, Oliver Rübel, Soile V. E. Keränen, Mark Biggin, Damir Sudar, Bernd Hamann. Transcription Network Project (BDTNP). September 27, 2013. November 19, 2012.

graphics.cs.ucf.edu graphics.cs.ucf.edu

UCF Graphics Lab

Since 2011, UCF Graphics Lab has been a part of the NSF project on unified approach to material appearance modeling. SANJAY: Synthesizing Visualizations of Flow Cytometry Data using Symbolic Decision Procedures. And Chung-Che Jeff Chang. 5th IEEE International Conference on Computational Advances in Bio and Medical Sciences (ICCABS) October 15-17, 2015, Miami, FL, USA. Memory Efficient GPU Uniform Grid Build Process. Eugene M. Taranta, Sumanta Pattanaik. Curtis Lisle, Yanling Liu. Eugene M. Taranta II.

graphics.cs.ucr.edu graphics.cs.ucr.edu

Riverside Graphics Lab - Index

Riverside Graphics Lab (RGL) facilitates breaking-edge research in graphics, animation, virtual environments, and video games. Current topics focus on physically based modeling of anatomy, human animation based on motion examples and dynamic simulation, and motion editing and reuse techniques. University of California, Riverside.

graphics.cs.ucy.ac.cy graphics.cs.ucy.ac.cy

UCY Computer Graphics Lab Home

UCY Computer Graphics Lab. Data Driven Crowds Data. Welcome to the Graphics Lab @ the University of Cyprus. New UCY Campus, FST01, Room 123. The Graphics Labs research interests include rendering, virtual reality and animation. The lab is part of the Computer Science Department of the University of Cyprus and it occupies rooms 122 and 123 in the FST 01 building in the new campus. It was founded in 2002 and it currently has a number of funded projects and several researchers.

graphics.cs.uh.edu graphics.cs.uh.edu

Computer Graphics and Interactive Media Lab at University of Houston | Just another WordPress site

Just another WordPress site. Skip to primary content. Skip to secondary content. Graphics & Animation. Our paper (co-authored with Xifeng Gao (former PhD student), Prof. Guoning Chen, and Colleagues at New York University and Hong Kong University) titled “Robust Structure Simplification for Hex Re-meshing” was conditionally accepted to ACM SIGGRAPH Asia 2017. Conference as a full technical paper. Our paper “ Hexahedral Mesh Re-parameterization from Aligned Base Domains. Technical paper program, the premi...

graphics.cs.umass.edu graphics.cs.umass.edu

UMass Graphics Lab

Welcome to the Computer Graphics (GFX) Research Group at UMass! This is the homepage of the Computer Graphics Research group at UMass Amherst. Get to know our members here. John C. Bowers. David Maletz (Independent Game Developer). Mattias Unger (Electronic Arts). Stephen Giguere (UMass Machine Learning Group). Demos, Code and Data. All light probe images below are courtesy of Paul Debevec and USC ICT graphics lab. Importance Point Projection for GPU-based Final Gathering. It demonstrates a GPU-based glo...

graphics.cs.williams.edu graphics.cs.williams.edu

Computational Graphics at Williams College

Computational Graphics is the science of enabling visual communication. It is used in film, video games, medical imaging, engineering, and machine vision. Williams has a world-class research. Program in computer graphics and offers several related undergraduate courses. For students of all interests and experience. Summer 2014 Graphics Lab members, in raster order: Dan Evangelakos '15, Prof. Morgan McGuire, Sam Donow '16, Mike Mara (NVIDIA) '12, Kelly Wang '16, and Jamie Lesser '17. McGuire and Mara, JCGT.

graphics.cs.wisc.edu graphics.cs.wisc.edu

UW Graphics Group

May 17, 2011. Welcome to the University of Wisconsin-Madison Computer Graphics home page! The UW Graphics Group is led by Profs. Mike Gleicher. Previous lab photo: 2014. November 6, 2000. Click on the thumbnail to learn more about current projects going on in the lab! UW Graphics Lab at SIGGRAPH 2015. August 27, 2015. We recently returned from SIGGRAPH 2015. In Los Angeles, California. ACM Transactions on Graphics. 34(4), pp. 43:1–43:12, 2015. ACM Transactions on Graphics. ACM SIGGRAPH 2015 Posters.

graphics.cs.yale.edu graphics.cs.yale.edu

Welcome to the Yale Graphics Group | Yale Graphics Group

Skip to Main Content Area. We are a computer graphics group based in Yale's Computer Science Department. At Yale we are immersed in a unique environment with world-class faculties in the visual arts and sciences, including Art, Architecture, Art History, Drama, Psychology and Medicine. We have access to rich resources in the collections of the university's libraries and museums. The Yale campus itself and the surrounding Connecticut Shoreline provide us with visual inspiration and challenges.

graphics.csail.mit.edu graphics.csail.mit.edu

Home | MIT Computer Graphics Group

Skip to main content. MIT Computer Graphics Group.