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garmee (Graeme Borland) - DeviantArt

DeviantArt is the world's largest online social community for artists and art enthusiasts, allowing people to connect through the creation and sharing of art.

http://garmee.deviantart.com/

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garmee (Graeme Borland) - DeviantArt | garmee.deviantart.com Reviews
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DeviantArt is the world's largest online social community for artists and art enthusiasts, allowing people to connect through the creation and sharing of art.
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garmee (Graeme Borland) - DeviantArt | garmee.deviantart.com Reviews

https://garmee.deviantart.com

DeviantArt is the world's largest online social community for artists and art enthusiasts, allowing people to connect through the creation and sharing of art.

INTERNAL PAGES

garmee.deviantart.com garmee.deviantart.com
1

Ridge by garmee on DeviantArt

http://garmee.deviantart.com/art/Ridge-428824859

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Polished up an older piece that I've liked for a while. This is based on day 532 of my sketch of the day project. Apr 8, 2015. Feb 1, 2014.

2

garmee's Gallery Stats - DeviantArt

http://garmee.deviantart.com/stats/gallery

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Need to expand your audience? Gallery Stats for garmee. Click here to continue to DeviantArt.

3

garmee's badges - DeviantArt

http://garmee.deviantart.com/badges

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Other Badges 1 Total. No Badges sent, 37 Badges received. Received a Llama Badge. Aug 19, 2016 at 9:06am. Received a Llama Badge.

4

garmee's Journal - DeviantArt

http://garmee.deviantart.com/journal

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? This section has no Journals yet! Click here to continue to DeviantArt.

5

Giant by garmee on DeviantArt

http://garmee.deviantart.com/art/Giant-440778364

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? A paintover of Day 790 from my Sketch of the Day blog. I livestreamed most of this one on my justin.tv channel. May 29, 2014. March 16, 2014.

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LINKS TO THIS WEBSITE

muntoo.deviantart.com muntoo.deviantart.com

Best III favourites by muntoo on DeviantArt

http://muntoo.deviantart.com/favourites/47927124/Best-III

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Elen síla lúmenn' omen. Ruins - Environment Sketch. Monument to the Priestess. The Land of Ar-kinuth. The Silence at Sacreorem.

graemeborland.com graemeborland.com

Skyward Cove | Graeme Borland

http://www.graemeborland.com/portfolio/skyward-cove

Type of project – Environment Art. My role – Everything. Date – 2011. Skyward Cove is a game environment I created for a school project back in 2011. It was the first major environment art project I ever made using Unity. Why did the seas fall away? What happened to the villagers?

graemeborland.com graemeborland.com

The Pub | Graeme Borland

http://www.graemeborland.com/portfolio/the-pub

Type of project – Environment Art. My role – Everything (design based on existing artwork). Date – 2011. The Pub is a piece of personal work done as a tribute to the game. Final Fantasy Tactics Advance.

graemeborland.com graemeborland.com

Lunheim | Graeme Borland

http://www.graemeborland.com/portfolio/lunheim

Type of project – Environment Art. My role – Everything. Date – November/December 2012. Lunheim is a modular environment built in UDK. It’s my first environment done in UDK, and took about a month to take from concept to completion. Below are several screenshots of the finished environment. If you would like to see some intermediate images from the earlier stages of this environment, please check out this thread. I ran on Polycount. Click the images to see them at full resolution.

graemeborland.com graemeborland.com

Return | Graeme Borland

http://www.graemeborland.com/portfolio/return

Type of project – Game. My role – Everything except music. Date – April 2013. Return is a game of real-time puzzle billiards in space. It was made in three weeks during April 2013 as a solo effort, except for the music which was done by my brother, Malcolm Borland. Tools used were Photoshop, Maya, and Unity. Click the image below to play the game in your browser.

graemeborland.com graemeborland.com

Oaken Village | Graeme Borland

http://www.graemeborland.com/portfolio/oaken-village

Type of project – Environment Art. My role – Everything. Date – March 2013. Oaken Village is a low poly environment I made in Unity. It took about 2 weeks to put together. This level is meant to exist in the same world as my Desert Temple Entrance. Environment. I plan to make more levels set in this world, and eventually do a project to tie them all together.

graemeborland.com graemeborland.com

Dyscourse | Graeme Borland

http://www.graemeborland.com/portfolio/dyscourse

Type of project – Game. My role – Programming, Game Design (with Owlchemy Labs). Date – July 2013 to March 2015. Dyscourse is a game I made with Owlchemy Labs. My role was mainly doing programming and game design, and I did other odd jobs on the project as needed. We ran a Kickstarter campaign. For Dyscourse in November/December of 2013, which was a success, and the game was released on Steam on March 25th, 2015. Check out the site.

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