faeshyeah.com
ABOUT - faeshyeah
http://www.faeshyeah.com/ABOUT
4 Characters (1.0 and 2.0). 4 Characters (1.0 and 2.0).
faeshyeah.com
3. SOAH - faeshyeah
http://www.faeshyeah.com/3-SOAH
4 Characters (1.0 and 2.0). SOAH is a religion that inherently does not allow fundamentalism. It worships (commonly-considered) superficial things, such as:. Coffee, music, fashion, sunglasses, materials. The icon is the French curve, to symbolize the Golden Ratio (ideal beauty) in vector-form (infinity) that's also used in fashion/drafting. 4 Characters (1.0 and 2.0).
faeshyeah.com
3D - faeshyeah
http://www.faeshyeah.com/3D
4 Characters (1.0 and 2.0). Movie List (To Watch)". 4 Characters (1.0 and 2.0).
faeshyeah.com
Photo - faeshyeah
http://www.faeshyeah.com/Photo
4 Characters (1.0 and 2.0). 4 Characters (1.0 and 2.0).
faeshyeah.com
1. Human - faeshyeah
http://www.faeshyeah.com/1-Human
4 Characters (1.0 and 2.0). The "Human" project took a turn exploring depression/destruction. I explore the human-figure as a 3D object, in the paper-mache sculpture. It looks more alien than human, so what is the line between human and inhuman? I consider human monumentality (in context of the canon of art) by creating a plaster mold. In the process, I lay half of my body in plaster. But, due to safety, I'm not allowed to continue this. Human vs. Robot (performance piece).
faeshyeah.com
Wooden Dresses - faeshyeah
http://www.faeshyeah.com/Wooden-Dresses
4 Characters (1.0 and 2.0). 4 Characters (1.0 and 2.0).
faeshyeah.com
FASHION - faeshyeah
http://www.faeshyeah.com/FASHION
4 Characters (1.0 and 2.0). 4 Characters (1.0 and 2.0).
faeshyeah.com
Draw - faeshyeah
http://www.faeshyeah.com/Draw
4 Characters (1.0 and 2.0). 4 Characters (1.0 and 2.0).
faeshyeah.com
VIDEO - faeshyeah
http://www.faeshyeah.com/VIDEO
4 Characters (1.0 and 2.0). My plots are usually about a protagonist in an undesirable position. Themes include: human relations, empathy, stress, depression, the fashion industry, and misunderstood characters. The biggest portion of budget goes to keeping the cast/crew fed during shoots. There are scheduled breaks, but they're suggestions; we break when it feels natural as a group to do so. Cast/crew comfort is imperative for a quality final product. 4 Characters (1.0 and 2.0).