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Xojo Documentation

Gives you fast access to information about the Xojo language and frameworks (for both desktop and web). This includes: objects, keywords, controls, operators, constants, error messages, runtime exceptions, built-in methods and functions, and so forth. Wherever applicable, the properties and methods belonging to an object are documented, along with cross-references to related objects. For information about iOS or the new Xojo Framework, refer to the Xojo Dev Center. Introduction to Programming with Xojo.

http://docs.xojo.com/

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Xojo Documentation | docs.xojo.com Reviews
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Gives you fast access to information about the Xojo language and frameworks (for both desktop and web). This includes: objects, keywords, controls, operators, constants, error messages, runtime exceptions, built-in methods and functions, and so forth. Wherever applicable, the properties and methods belonging to an object are documented, along with cross-references to related objects. For information about iOS or the new Xojo Framework, refer to the Xojo Dev Center. Introduction to Programming with Xojo.
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1 main page
2 from xojo documentation
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Xojo Documentation | docs.xojo.com Reviews

https://docs.xojo.com

Gives you fast access to information about the Xojo language and frameworks (for both desktop and web). This includes: objects, keywords, controls, operators, constants, error messages, runtime exceptions, built-in methods and functions, and so forth. Wherever applicable, the properties and methods belonging to an object are documented, along with cross-references to related objects. For information about iOS or the new Xojo Framework, refer to the Xojo Dev Center. Introduction to Programming with Xojo.

INTERNAL PAGES

docs.xojo.com docs.xojo.com
1

Web Deployment Overview - Xojo Documentation

http://docs.xojo.com/index.php/Web_Deployment_Overview

Visit these pages in the Xojo Dev Center:. Web App Deployment Overview. Retrieved from " http:/ docs.xojo.com/index.php? Migrating to Xojo Framework. Visit our web site. End User License Agreement. Content is available under $1. This page was last modified on 31 December 2015, at 18:51. This page has been accessed 32,867 times.

2

Category:Language Reference - Xojo Documentation

http://docs.xojo.com/index.php/Category:Language_Reference

Xojo Dev Center Home. Runtime Errors and Exceptions. Pages in category "Language Reference". The following 200 pages are in this category, out of 552 total. Previous 200) ( next 200. Previous 200) ( next 200. Retrieved from " http:/ docs.xojo.com/index.php? Migrating to Xojo Framework. Visit our web site. End User License Agreement. Content is available under $1. This page was last modified on 21 April 2015, at 14:30. This page has been accessed 950,793 times.

3

Xojo Plugin SDK - Xojo Documentation

http://docs.xojo.com/index.php/Xojo_Plugin_SDK

Registering your plugin for use with the IDE. Retrieved from " http:/ docs.xojo.com/index.php? Migrating to Xojo Framework. Visit our web site. End User License Agreement. Content is available under $1. This page was last modified on 24 May 2013, at 16:27. This page has been accessed 20,942 times.

4

Web security - Xojo Documentation

http://docs.xojo.com/index.php/Web_security

The Security Behind Xojo Web Applications. We take the security of your web application very seriously in the Xojo web application framework. Because web applications are accessible to any number of online users, the security of web applications is paramount. The Open Web Application Security Project (OWASP) provides information on web application security and recently posted a list of the top 10 web application security issues. While a few of these issues require the developer to be more diligent, m...

5

Category:Errors Runtime Errors - Xojo Documentation

http://docs.xojo.com/index.php/Category:Errors_Runtime_Errors

The classes listed here can be used to help you handle exceptions (a type of error that can occur while your application is running) when they occur. Pages in category "Errors Runtime Errors". The following 36 pages are in this category, out of 36 total. Retrieved from " https:/ docs.xojo.com/index.php? Migrating to Xojo Framework. Visit our web site. End User License Agreement. Content is available under $1. This page was last modified on 7 December 2009, at 18:56. This page has been accessed 4,033 times.

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Xojo: January 2013

http://www.realsoftwareblog.com/2013_01_01_archive.html

Cross-platform development for web, desktop, and, soon, mobile. Wednesday, January 23, 2013. Encodings - what are they? At the very lowest level a string is represented as bunch of bytes. In some programming languages that's about as sophisticated as it gets. In most of the very early computers everything was "English" which eventually got standardized. This was known as ASCII. There is another known as EBCDIC. But it's less common on PC's. And a few others. But since there are thousands of languages and...

realsoftwareblog.com realsoftwareblog.com

Xojo: August 2012

http://www.realsoftwareblog.com/2012_08_01_archive.html

Cross-platform development for web, desktop, and, soon, mobile. Wednesday, August 22, 2012. Tab Order Change in Real Studio 2012r1. With Real Studio 2012r1 we have changed the behavior of the tab order for Cocoa apps. In the past, the tab order for controls on your window was defined by you. You would click the Edit Tab Order button in the Window Editor and set the order in which you wanted the user to tab from control to control. There are problems with this:. Currently, this change in behavior is limit...

realsoftwareblog.com realsoftwareblog.com

Xojo: November 2012

http://www.realsoftwareblog.com/2012_11_01_archive.html

Cross-platform development for web, desktop, and, soon, mobile. Monday, November 26, 2012. Speeding up TextArea modifications under Cocoa. When doing a lot of manipulation to a TextArea's contents under Cocoa, performance can suffer due to the underlying. Doing work on layout and glyph selection. This can be sped up by telling the text view that you're going to begin editing. You can do this by using a few Cocoa Declares. The Declare statements are relatively simple:. For the underlying NSTextView. And w...

realsoftwareblog.com realsoftwareblog.com

Xojo: December 2012

http://www.realsoftwareblog.com/2012_12_01_archive.html

Cross-platform development for web, desktop, and, soon, mobile. Thursday, December 20, 2012. Introducing the Real Studio WebSDK. As one of the most requested features since the initial release of the Real Studio Web Edition, Real Studio 2012r2 includes the first public release of our Web Control SDK. You can find the SDK in the Extras folder, which contains documentation, some example projects and even a tool for creating your own IDE icons! JQuery Calendar Sample Project. REAL Studio Web Edition. That's...

realsoftwareblog.com realsoftwareblog.com

Xojo: Save the Date for XDC 2014!

http://www.realsoftwareblog.com/2013/06/save-date-for-xdc-2014.html

Cross-platform development for web, desktop, and, soon, mobile. Thursday, June 6, 2013. Save the Date for XDC 2014! Save the date for the 2014 Xojo Developer's Conference, to be held March 26-28 at the Monte Carlo Resort and Casino. More information coming soon. Subscribe to: Post Comments (Atom). Save the Date for XDC 2014! Real Studio is now Xojo! Simple template. Powered by Blogger.

realsoftwareblog.com realsoftwareblog.com

Xojo: Calling a SOAP web service

http://www.realsoftwareblog.com/2013/05/calling-soap-web-service.html

Cross-platform development for web, desktop, and, soon, mobile. Wednesday, May 15, 2013. Calling a SOAP web service. Web services, although not as common as they once were, are still readily available on the web. And they can be incredibly easy to use with your apps. Here is a quick example of how you would use a SOAP web service to get the conversion rate between currencies using the SOAP web service described here:. Http:/ www.webservicex.net/CurrencyConvertor.asmx. To get started, create a new project...

realsoftwareblog.com realsoftwareblog.com

Xojo: February 2013

http://www.realsoftwareblog.com/2013_02_01_archive.html

Cross-platform development for web, desktop, and, soon, mobile. Thursday, February 21, 2013. Recently, President Obama participated in a Google Hangout where he was asked about his views on software patents. You can watch. It on YouTube. It was refreshing to hear that he understands patent trolls are harmful and more patent reform is needed. However, it does not appear that he completely understands how much damage software patents can do. Even though we disagree that they should exist because we have a ...

realsoftwareblog.com realsoftwareblog.com

Xojo: Using Twilio to send an SMS message

http://www.realsoftwareblog.com/2013/05/using-twilio-to-send-sms-message.html

Cross-platform development for web, desktop, and, soon, mobile. Friday, May 10, 2013. Using Twilio to send an SMS message. I've been asked from time to time if it is possible to send an SMS message from your application. SMS stands for Short Message Service. And is also commonly referred to as a Text Message or just a Text. SMS messages can contain up to 160 characters. To send someone an SMS, you just need their mobile phone number. So is it possible to send an SMS message from your apps? Is released, i...

realsoftwareblog.com realsoftwareblog.com

Xojo: October 2012

http://www.realsoftwareblog.com/2012_10_01_archive.html

Cross-platform development for web, desktop, and, soon, mobile. Wednesday, October 31, 2012. Detecting UI Access from Threads. As most of you are aware, accessing user interface elements like controls and windows from a thread can cause crashes, deadlocks, and other bugs (especially with Cocoa on OS X). A good way to deal with this is to have a Timer update the UI based on information it retrieves from a thread (see Doing Progress Right. Sudo /threadedui /Applications/MyApp.app. DTrace attached to 24127.

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Xojo Documentation

Gives you fast access to information about the Xojo language and frameworks (for both desktop and web). This includes: objects, keywords, controls, operators, constants, error messages, runtime exceptions, built-in methods and functions, and so forth. Wherever applicable, the properties and methods belonging to an object are documented, along with cross-references to related objects. For information about iOS or the new Xojo Framework, refer to the Xojo Dev Center. Introduction to Programming with Xojo.

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