dlederle.com
Dylan Lederle-EnsignA minimal Jekyll theme for your blog by designer Michael Rose.
http://www.dlederle.com/
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Dylan Lederle-Ensign
2017 S ●●●●●●● Street
Arl●●●ton , Virginia, 22204
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Dylan Lederle-Ensign
2017 S ●●●●●●● Street
Arl●●●ton , Virginia, 22204
US
View this contact
Dylan Lederle-Ensign
2017 S ●●●●●●● Street
Arl●●●ton , Virginia, 22204
US
View this contact
Dylan Lederle-Ensign
2017 S ●●●●●●● Street
Arl●●●ton , Virginia, 22204
US
View this contact
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Dylan Lederle-Ensign | dlederle.com Reviews
https://dlederle.com
A minimal Jekyll theme for your blog by designer Michael Rose.
Bartleby – Dylan Lederle-Ensign
http://www.dlederle.com/blog/2013/07/03/bartleby
Graduate Student at UC Santa Cruz. Studying games, software and ultimate frisbee. Warning: Boring Personal Reflection. Proceed with caution. My parents, concerned for my wellbeing and happiness, convinced me that school was not helping either of those goals. Mom handed me a book called. The Teenage Liberation Handbook. The basic model of my education was:. Find something I wanted to learn more about. Find a book about it and read it. Bartleby has been an important figure in my life ever since.
Computing History and Education – Dylan Lederle-Ensign
http://www.dlederle.com/blog/2014/03/12/computing-history-and-education
Graduate Student at UC Santa Cruz. Studying games, software and ultimate frisbee. Computing History and Education. I don’t have anything as concrete as a syllabus, but I’d love to teach an introductory computer science course that incorporates some of the seminal readings collected in The New Media Reader. Godel, Escher, Bach. Relating the occassionally dry, but deep and important, math concepts to the higher philosophical reflections on consciousness and the nature of the self worked really well for me&...
Networking in idTech3 – Dylan Lederle-Ensign
http://www.dlederle.com/blog/2013/11/07/networking-in-idtech3
Graduate Student at UC Santa Cruz. Studying games, software and ultimate frisbee. Part 2 of the paper I presented at Digra in August). Protocol in idTech3 In a popular technical code review of the idTech3 engine, coder Fabien Sanglard declared that the network model of Quake3 is with no doubt the most elegant part of the engine. (2012). This pursuit of engineering elegance and excellence, of doing The Right Thing , is documented in Masters of Doom as one of Carmack’s driving goals. Networking code provid...
Dylan Lederle-Ensign – Dylan Lederle-Ensign
http://www.dlederle.com/about
Graduate Student at UC Santa Cruz. Studying games, software and ultimate frisbee. I am currently a graduate student in the Computer Science (and Computational Media) department of the University of California at Santa Cruz. I have done work in game studies, software studies, platform studies and their intersections. I am currently interested in software engineering and Science and Technology studies. 2016 Dylan Lederle-Ensign. Powered by Jekyll. Using the Minimal Mistakes.
idTech3 and Immaterial Platforms – Dylan Lederle-Ensign
http://www.dlederle.com/blog/2013/10/13/idtech3-and-immaterial-platforms
Graduate Student at UC Santa Cruz. Studying games, software and ultimate frisbee. IdTech3 and Immaterial Platforms. Part 1 of the paper I presented at Digra in August). Watch the beginning of these two clips:. Immaterial Platforms From the very beginning, Bogost and Montfort include software platforms in the scope of inquiry. This is their definition from 2007:. Immaterial platforms occupy an inbetween space in this five layer stack. Game Engine as Platform The most important immaterial platform for any ...
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DL Eddy & Co
Considered one of the "10 BEST" in the United States! Experience the Quality Difference Experience the Craftsmanship! We specialize in high quality machining and engineering, assemblies. Our aim is to provide you with superior components with maximum quality. By combining state-of-the-art computer technologies with experienced, dedicated. DL Eddy and Co will deliver exceptional quality on your project. As some of these images show: our experience and versatility encompass a wide spectrum of industries.
Dledee (Nisa) | DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Deviant for 10 Years. This deviant's full pageview. December 22, 1990. Last Visit: 297 weeks ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. You can drag and drop to rearrange. You can edit widgets to customize them. The bottom has widgets you can add! We've split the page into zones! Why," you ask?
David goes to Senegal
David goes to Senegal. Tuesday, January 13, 2015. Community Based Training (CBT) and Photos. Below is a picture with my host brother Omar. Him and I loved playing soccer and dancing to music videos. That kid can dance like there's no tomorrow. One time, he danced so vigorously that he feel and broke his front two teeth! Me and My House and the view from the Top. Monday, December 29, 2014. Toubob is the term that the Senegalese people use for foreigner or white person. When walking down the street, (o...
Teguh Juhdan dlederjati
Suwun mas bro mbak sist. Minggu, 08 Januari 2012. 61565; Istilah pemeliharaan perangkat lunak digunakan untuk menjabarkan aktivitas dari analis sistem (software engineering) yang terjadi pada saat hasil produk perangkat lunak sudah dipergunakan oleh pemakai (user). 61565; Biasanya pengembangan produk perangkat lunak memerlukan waktu antara 1 sampai dengan 2 tahun, tetapi pada pase pemeliharaan perangkat lunak menghabiskan 5 sampai dengan 10 tahun. 61565; Adaptasi produk dengan lingkungan mesin yang baru.
Dylan Lederle-Ensign
Graduate Student at UC Santa Cruz. Studying games, software and ultimate frisbee. Teaching Game Design Studio. This past year much of my time has been spent as the teaching assistant for the senior Game Design Studio course here at UCSC. The course is a year long proj. Programming Paradigms as Thought Revolutions. A language that doesn’t affect the way you think about programming, is not worth knowing Alan Perlis. Computing History and Education. Part 2 of the paper I presented at Digra in August).
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