chrishecker.com chrishecker.com

chrishecker.com

Chris Hecker's Website

MY NEW SPY GAME. Mar 29, 2013. 19:39 - Fair Use. Mar 26, 2013. 23:49 - No One Knows About Your Game. Jun 19, 2012. 21:50 - The Real Problem With E3 2012. May 24, 2012. 17:47 - The Depth Jam. Mar 11, 2012. 23:17 - The Dysfunctional Three-Way. The good-enough is the enemy of the excellent.". Welcome to my website. Here you'll find my writing, programming, design, art, and other miscellanea usually, but not always, relating to game development. And raw html, 10 years ago! At the Game Developers Conference.

http://www.chrishecker.com/

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Chris Hecker

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Chris Hecker

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Se●●le , WA, 98121-231

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Chris Hecker's Website | chrishecker.com Reviews
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MY NEW SPY GAME. Mar 29, 2013. 19:39 - Fair Use. Mar 26, 2013. 23:49 - No One Knows About Your Game. Jun 19, 2012. 21:50 - The Real Problem With E3 2012. May 24, 2012. 17:47 - The Depth Jam. Mar 11, 2012. 23:17 - The Dysfunctional Three-Way. The good-enough is the enemy of the excellent.. Welcome to my website. Here you'll find my writing, programming, design, art, and other miscellanea usually, but not always, relating to game development. And raw html, 10 years ago! At the Game Developers Conference.
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Chris Hecker's Website | chrishecker.com Reviews

https://chrishecker.com

MY NEW SPY GAME. Mar 29, 2013. 19:39 - Fair Use. Mar 26, 2013. 23:49 - No One Knows About Your Game. Jun 19, 2012. 21:50 - The Real Problem With E3 2012. May 24, 2012. 17:47 - The Depth Jam. Mar 11, 2012. 23:17 - The Dysfunctional Three-Way. The good-enough is the enemy of the excellent.". Welcome to my website. Here you'll find my writing, programming, design, art, and other miscellanea usually, but not always, relating to game development. And raw html, 10 years ago! At the Game Developers Conference.

INTERNAL PAGES

chrishecker.com chrishecker.com
1

Game Developer Magazine - Chris Hecker's Website

http://chrishecker.com/Game_Developer_Magazine

MY NEW SPY GAME. I was the technical columnist for Game Developer Magazine ( http:/ www.gdmag.com. For two years, and the Editor-at-Large for three. I wrote a bunch of articles. For the magazine, all of which are on this site for downloading. Retrieved from " http:/ chrishecker.com/index.php? This page was last modified on 20 May 2011, at 16:14.

2

Category:Lectures - Chris Hecker's Website

http://chrishecker.com/Category:Lectures

MY NEW SPY GAME. A good sermon should be like a woman's skirt: short enough to rouse the interest, but long enough to cover the essentials.". I've given a lot of lectures over the years at various venues, including the Game Developers Conference. Siggraph, Eurographics, and others, and I'm eventually going to dig them all off old hard disks and post them here. You can find the complete list of categories on my website here. Pages in category "Lectures". A Dialogue On Depth. Developer Power and the U Word.

3

Game Developers Conference - Chris Hecker's Website

http://chrishecker.com/Game_Developers_Conference

MY NEW SPY GAME. I've been going to the Game Developers Conference ( http:/ www.gdconf.com. Since 1995, lecturing. There since 1996, and I've been on the Advisory Board since 1997. I loved attending back then, and I love it now, even though it's changed a lot as the industry has grown. My first experience at the GDC is archetypal of how I think a good conference works, with the interplay between presenters, audience members, information sharing, and networking, so I figure I'll tell the story here:.

4

Category:Articles - Chris Hecker's Website

http://chrishecker.com/Category:Articles

MY NEW SPY GAME. I was the technical columnist for Game Developer Magazine. For a few years, and then the Editor-at-Large for a few more. I wrote a bunch of articles during this time, and also wrote a few for other publications. I'll collect them here. You can find the complete list of categories on my website here. Pages in category "Articles". The following 7 pages are in this category, out of 7 total. Developer Power and the U Word. How to Simulate a Ponytail.

5

Games - Chris Hecker's Website

http://chrishecker.com/Games

MY NEW SPY GAME. For now, check out Category:Games. Lots more work to do on this page. Retrieved from " http:/ chrishecker.com/index.php? This page was last modified on 16 November 2011, at 17:59.

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agoners.com agoners.com

Remy77077 – Agoners

http://www.agoners.com/index.php/author/remy77077

Agon – a sense of struggle or contest. Street Fighter V-Sync In the Lag of Time. On May 25, 2016. Insert Dic Joke Here. I’ve been pretty quiet the last couple of months here on Agoners, but with good reason – it’s mainly because I’ve been able to do a ton of lovely gaming! On April 28, 2016. Tagged with: fighting game design. V Hype or Not? On February 4, 2016. Tagged with: fighting game design. On February 3, 2016. Tagged with: fighting game design. On February 1, 2016. On November 13, 2015. Fantasy Str...

ilfirin.wordpress.com ilfirin.wordpress.com

Projects | The curious blog of Benjamin Hanson

https://ilfirin.wordpress.com/projects

The curious blog of Benjamin Hanson. This project is a perfect example of the benefits of software done. Commerce Network is a product I created for a small Wilmington, NC – based company by the name of PrimeVendor Inc. This is another product I created for Prime Vendor. In Wilmington, NC in order to collect all the bid information offered by any government agency in the United States. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.

agoners.com agoners.com

Do Something! with Dan Hibiki – Agoners

http://www.agoners.com/index.php/do-something-with-dan-hibiki

Agon – a sense of struggle or contest. Well, I did. With Dan, of course. First up is an long battle vs a fairly typical run-away-ish Gouken player. A pretty even fight until I unleashed the secrets of Saikyo-ryu. This guy has actually beaten me a few times too. What an incredible finish – why oh why did he throw that fireball at the end though? There was no need to take that risk of getting an Ohgi to the face… “That’s. 8230; and now they have the experience of a beating from Dan! That would be why….

blog.blackhc.net blog.blackhc.net

PowerPoint Tools | BlackHC's Adventures in the Dev World

http://blog.blackhc.net/projects/university/powerpoint-tools

BlackHC's Adventures in the Dev World. MoreBench LX for more3D GmbH. Some Notes and Tales About Nexuiz. Accelerate Your Code, Early 2012. BSc Thesis: Discrete Elastic Rods. MSc Thesis: Assisted Object Placement. Seminar about Motion Retargeting. Seminar about Rigid Body Motion. Student Job at CAMPAR. Check http:/ code.google.com/p/powerpointtools. I have written two PowerPoint Tools for PowerPoint 2007. Which are hosted at http:/ code.google.com/p/powerpointtools. I'm not really done with the project but...

blog.blackhc.net blog.blackhc.net

Blender MD5 Exporter | BlackHC's Adventures in the Dev World

http://blog.blackhc.net/projects/before-2008/blender-md5-exporter

BlackHC's Adventures in the Dev World. MoreBench LX for more3D GmbH. Some Notes and Tales About Nexuiz. Accelerate Your Code, Early 2012. BSc Thesis: Discrete Elastic Rods. MSc Thesis: Assisted Object Placement. Seminar about Motion Retargeting. Seminar about Rigid Body Motion. Student Job at CAMPAR. Der ton wrote a very useful md5 exporter. The script source can be found at http:/ svn.icculus.org/darkwar/trunk/base/scripts/. If you want to download it directly. But i'm having a problem:. Http:/ blackhc&...

blog.blackhc.net blog.blackhc.net

Inside Sploidz’s Development | BlackHC's Adventures in the Dev World

http://blog.blackhc.net/projects/before-2008/red-thumb-games/sploidz-for-redthumbgames/inside-sploidzs-development

BlackHC's Adventures in the Dev World. MoreBench LX for more3D GmbH. Some Notes and Tales About Nexuiz. Accelerate Your Code, Early 2012. BSc Thesis: Discrete Elastic Rods. MSc Thesis: Assisted Object Placement. Seminar about Motion Retargeting. Seminar about Rigid Body Motion. Student Job at CAMPAR. So you've really dared to enter this page. I'm stunned. Be prepared to become bored beyond death and - um - beyond. Or I wasn't from India. Communication with Joshua wasn't always the best because he was tra...

spyparty.com spyparty.com

The Spectation Update Update Update » SpyParty – A Spy Game About Subtle Behavior

http://www.spyparty.com/2015/08/03/the-spectation-update-update-update

Chris Hecker's new espionage game about subtle behavior, performance, perception, and deception. Laquo; The Spectation Update Update. SpyParty PAX Budget Numbers and Codecard Details, Part 1. The Spectation Update Update Update. 2015/08/03, 03:44 by checker. Edit: I shipped The Spectation Update on the 4th! It’s pretty awesome, check it out! They’re watching me fail to get this build out. And they’re amused by it. Okay, I have been incrementally slipping this thing day-by-day for a week. One upside to th...

spyparty.com spyparty.com

The New SpyParty Environment Art Style » SpyParty – A Spy Game About Subtle Behavior

http://www.spyparty.com/2013/10/09/the-new-spyparty-environment-art-style

Chris Hecker's new espionage game about subtle behavior, performance, perception, and deception. Laquo; The New Art is Out! Next SpyParty Masterclass Episode, Wednesday, 4pm Pacific! The New SpyParty Environment Art Style. 2013/10/09, 19:44 by checker. I am incredibly excited to introduce the new SpyParty. Okay, okay, so we officially revealed the new environment art style back in August, right before PAX. So if you want to see it for yourself, sign up for the beta! Rock, Paper, Shotgun. The articles and...

kimpallister.com kimpallister.com

...on pampers, programming & pitching manure: Book Review: The Coke Machine

http://www.kimpallister.com/2013/11/book-review-coke-machine.html

On pampers, programming and pitching manure. Tuesday, November 12, 2013. Book Review: The Coke Machine. Is an interesting history of one of America's most iconic brands and companies. Clearly written with an anti-Coke bias, but even if half of what it accuses is true, then it seriously gives pause. There's an awful lot of smoke for there NOT to be a fire. Interesting book, but a little depressing. I'll think twice before drinking their products. View my complete profile. Gaping Void (get on the Hughtrain!

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Chris Hecker's Website

MY NEW SPY GAME. Mar 29, 2013. 19:39 - Fair Use. Mar 26, 2013. 23:49 - No One Knows About Your Game. Jun 19, 2012. 21:50 - The Real Problem With E3 2012. May 24, 2012. 17:47 - The Depth Jam. Mar 11, 2012. 23:17 - The Dysfunctional Three-Way. The good-enough is the enemy of the excellent.". Welcome to my website. Here you'll find my writing, programming, design, art, and other miscellanea usually, but not always, relating to game development. And raw html, 10 years ago! At the Game Developers Conference.

chrisheckertblog.com chrisheckertblog.com

Chris Heckert Blog | Thoughts and images on faith, art and music

Thoughts and images on faith, art and music. Ash Crosses and Social Networks. Several years ago I remember riding the subway to work in New York City on Ash Wednesday. I was surprised by the number of people who got on and off . Pastoral Letter: Easter People. During Holy Week, the week leading up to Easter, we remember Jesus’s journey from being praised by people to being persecuted by people, as he is put on trial and . Ash Crosses and Social Networks. Pastoral Letter: Easter People. February 27, 2015.

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Chris Goes to the Movies | Chris rambles, raves, responds, and rates movies.

February 10, 2015. Better Call Saul: Uno and Mijo Recap. November 21, 2014. November 11, 2014. November 7, 2014. October 15, 2014. October 5, 2014. Attack on Titan (2013). August 4, 2014. Guardians of the Galaxy (2014). Better Call Saul: Uno and Mijo Recap. Blog at WordPress.com. Chris Goes to the Movies. Create a free website or blog at WordPress.com. Follow “Chris Goes to the Movies”. Get every new post delivered to your Inbox. Join 986 other followers. Build a website with WordPress.com.

chrishectors.nl chrishectors.nl

Home

You are here: Home. Welkom bij Chris Hectors Compuvision. ICT (Information and Communication Technology) is een ruim begrip. Eigenlijk staat er maar één ding vast in deze business: iedereen kijkt er anders tegenaan. Zo ook Chris Hectors Compuvision, wij kijken op onze manier tegen deze wereld aan. Wij proberen op die manier u verder te helpen in deze soms lastige wereld van eentjes en nulletjes.