makingvideogames.wordpress.com
The Aardvark and the Manatee. – The Road To Indie: How To Make A Video Game
https://makingvideogames.wordpress.com/2015/05/22/the-aardvark-and-the-manatee
The Road To Indie: How To Make A Video Game. Make and Design Video Games, IndieDev and Gamedesign. The Aardvark and the Manatee. May 22, 2015. May 18, 2016. Posted in Making video games. Tagged Making video games. SO adorable – love them all. Together with developer Aran Koning. I created a jam game for Ludum Dare #31. The theme was Entire Game on One Screen . The game is about a Manatee who’s in love with an Aardvark. Here you can download the result. We ended up #2. In Graphics and #70.
makingvideogames.wordpress.com
Rikki Robertson-Brown – The Road To Indie: How To Make A Video Game
https://makingvideogames.wordpress.com/author/rikkirobertson
The Road To Indie: How To Make A Video Game. Make and Design Video Games, IndieDev and Gamedesign. Character Creation – Development 1. May 18, 2016. June 3, 2016. Posted in Making video games. Really nice article on how to design your character. Sam's Art Blog. Name: Zachariah Zed Archwood. Environment: Desert, with oasis’s scattered about the area. Character Thumbnails. Moved away from the hooded figure as I wanted the character to be easy identified at a quick glance. Share and Share alike. May 22, 2015.
hermansgamedev.com
Herman's game dev: Games page! - and how to ramp up your skills
http://www.hermansgamedev.com/2014/04/games-page-and-how-to-ramp-up-your.html
General thoughts on games, game design, and my projects. Saturday, April 5, 2014. And how to ramp up your skills. Page is available on the blog now, you can access it through the navigation bar at the top. On this page I'll list all my finished games and somewhat noteworthy work-in-progress projects. Make sure to take a look! I've been reading about a more scalable approach. To building up your skills. Even more so, you can break anything down like this! A' ), first person multiplayer combat. A' ') and f...
hermansgamedev.com
Herman's game dev: Games
http://www.hermansgamedev.com/p/my-games-and-projects.html
General thoughts on games, game design, and my projects. These are the games that I've made during my currently pretty short career. Only finished or serious projects are listed here. The dates are release dates. August 25, 2014. My second Ludum Dare jam game, this time for LD #30 made together with Victor Voorhuis. In less than 24 hours! The teensiest game I've made as of yet. Please be nice :(. March 14, 2014. Robot Ultimate Laser Explosion. February 2, 2014. August 26, 2013. Subscribe to: Posts (Atom).
hermansgamedev.com
Herman's game dev: Ludum Dare 27 - Lead to Live
http://www.hermansgamedev.com/2013/08/ludum-dare-27-lead-to-live.html
General thoughts on games, game design, and my projects. Wednesday, August 28, 2013. Ludum Dare 27 - Lead to Live. Did I mention I participated in the Ludum Dare 27 Jam? Well, I did. Together with Villermen. We made a game called Lead to Live. For those unfamiliar with the rules of the Ludum Dare. The prize is having made the game, as the organizers put it. Ludum Dare is an excellent event for those who want to take some time off making games. We had a lot of fun in any case! Ludum Dare 27 - Lead to Live.
hermansgamedev.com
Herman's game dev: About
http://www.hermansgamedev.com/p/about.html
General thoughts on games, game design, and my projects. Otherwise, nothing to see here. I'm a guy in the Netherlands who likes games and especially making them. I am an evil coding wizard. Subscribe to: Posts (Atom). My fav developers and their games. Aran Koning - indie game developer. Game in a Bottle - Gemcraft series. Knuckle Cracker - Creeper World. And how to ramp up your skills. Awesome Inc. template. Powered by Blogger.
hermansgamedev.com
Herman's game dev: April 2013
http://www.hermansgamedev.com/2013_04_01_archive.html
General thoughts on games, game design, and my projects. Wednesday, April 24, 2013. A good day for blogging. So I made a blog. You're reading it. I created this place to vent my opinion on games, giving myself room to develop a more in-depth insight regarding game design and development. You can read that from now on! There will also be development logs going on here, regarding a project that will be started in about a month, and any future projects too. More on that soon. Subscribe to: Posts (Atom).
hermansgamedev.com
Herman's game dev: August 2013
http://www.hermansgamedev.com/2013_08_01_archive.html
General thoughts on games, game design, and my projects. Wednesday, August 28, 2013. Ludum Dare 27 - Lead to Live. Did I mention I participated in the Ludum Dare 27 Jam? Well, I did. Together with Villermen. We made a game called Lead to Live. For those unfamiliar with the rules of the Ludum Dare. The prize is having made the game, as the organizers put it. Ludum Dare is an excellent event for those who want to take some time off making games. We had a lot of fun in any case! Subscribe to: Posts (Atom).
hermansgamedev.com
Herman's game dev: April 2014
http://www.hermansgamedev.com/2014_04_01_archive.html
General thoughts on games, game design, and my projects. Saturday, April 5, 2014. And how to ramp up your skills. Page is available on the blog now, you can access it through the navigation bar at the top. On this page I'll list all my finished games and somewhat noteworthy work-in-progress projects. Make sure to take a look! I've been reading about a more scalable approach. To building up your skills. Even more so, you can break anything down like this! A' ), first person multiplayer combat. A' ') and f...
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